part 3 of the epic tale to chase down my cheating wife XD
A downloadable game for Windows and macOS
You won't find your now typical jump scares here; there is something deeper at work, something which begins to bridge the gap of what is real and what isn't.
After three long years of searching for his missing wife, Carolyn, Michael Benson is at his wit's end. Just as he is about to throw in the towel and end his search, he receives an anonymous tip on his answering machine. The caller claims to have seen Carolyn in 'Hell', a strangely named town in the boondocks of New England. With little else to go on, Michael sets out for 'Hell', could his wife really be there?
- Low resolution graphics keep the game true to its lost ps1 origins.
- 60+ keys and items to aid in your search.
- Unique puzzles to uncover hidden items and gain access to new areas.
- High quality cutscenes, which are also brief to keep emphasis on gameplay.
- Excellent voice acting pulls players into the shoes of the protagonist.
- Full Xbox 360 controller support.
- Original Soundtrack: https://snowspot.itch.io/concluse-soundtrack
“Concluse feels like it is only the beginning of a story, but there’s so much potential there that I’m looking forward to what it might have in store for us next.” - Kotaku
“Concluse is a word which here means, 'my dictionary's all the way over there', so let's pretend it instead translates to 'a damned fine, PS1-style horror adventure'.” - PC Gamer
“CONCLUSE doesn’t just look like an old PS1 survival horror game, it plays like one too (albeit without the combat). It doesn’t use jump scares, instead it instills you with a deep sense of dread, much like the early Silent Hill games..” - Free Game Planet
"Concluse Illustrates The Chilling Effectiveness of Retrograde Horror" - Paste Magazine
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This game is rather interesting on how the dreary atmosphere is matching well with the classic PSOne style graphics. Concluse is still a complete mystery to me, but I’m keeping my eyes open for the girl with the long black hair though. I’m still playing through it currently, But I wonder where Concluse is gonna end up taking me. If you wanna check out my gameplay then go ahead and check to my channel.
Thanks for sharing your playthrough, enjoyed and look forward to future parts!
Like many others, I recorded some gameplay of Concluse! I am enjoying the game very much so far, despite getting stuck at the end of the 2nd video ;)
If you're on the fence about downloading this game, check out my video AT LEAST to see the awesome intro of the game! And if you decide you want to come along with me for the ride, then be assured that I will be posting a full series (just make sure to subscribe ;))
Anyway thank you to Studio Snowspot/ T Allen for making such an awesomely eerie game, I will definitely be looking for your work in the future!
Really loving the game and also recording a Let's Play like many others here, but can I get a hint on how to get past the beginning of the sewers?
I've been reading/ skimming the comments here but don't want too much spoiled
Here's the SPOILER part of my comment coming now:
I saw the note in the first corridor. I got the spinning room and think I determined which number represents North. I don't know where/ what to do with these numbers. I see the key in the water in the beginning of the sewers, and got the text to show up for it although it is very hard to trigger it. I don't know where/ what item I need to actually get the key, which I would guess is the entire "key" to progressing the game whatsoever! If I could get one single hint (ie don't spoil the next upcoming parts after that) I would be extremely grateful!
Hey there, glad you are enjoying the game so far! It sounds like you missed a door in the same room/area where the hatch to the spinning room is.
There's definitely a room behind some hanging chains if I recall correctly, but that one needs a key as well....... I'll definitely check again when I'm ready for another recording session. Thank you!
Can`t wait to see what other unearthly findings i stumble upon in my next adventure!
part 2 to this interesting Concluse story
Very nice and creepy. The ps style graphics adds a lot because it gets a bit unsettling to watch for a while. I'm very intrigued to see where this story is going too.
Great game so far. Can't wait to play more. Also love the retro PS1 Style.
A great vacation spot! Concluse part 2
SILENT HILL SPOOKS ARE BACK! | Concluse Full Gameplay Walkthrough First Look
Playing this game felt like I was in an actual horror movie, I was at the edge of my seat. It was intense, I loved it.
Thanks for sharing your playthrough with us, really enjoyed watching! Glad you enjoyed the game so far and hope you do upload more parts :)
Nice channel, you should have more subs :)
Thanku! Nice game can't wait to do part 4:D
(I wish I had more subs lol maybe someday!)
Very enjoyable playthrough to watch, your commentary style is very nice. Hope you continue to play and upload your playthroughs here :)
hey enjoying the game and the buildup im hoping for something big to go down anyway here is part 3 :D
Made a video
Creepy game ! T.T
thanks for playing, I hope you continue all the way to the end ! :)
I had my reserves about playing this game at first, but once I got my feet wet a little I was hooked. The game takes place in a world called Cordova (hell) where you play as Michael who is searching for his missing wife. The world is very dark and gritty and one of the most prevalent aspects of this game is the tension that begins building at the beginning and never really stops. Instead of relying on cheap jump scares Concluse does a very good job building tensing and a sense of dread, I was on the edge of my seat half way through the game waiting for something to jump out at me around every corner. Overall I enjoyed this game. If you would like to see my play through follow the link below.
9/10, Just play it!
Loved the design and creepy visuals and sound. Played through the entire game plus the bonus stuff and looking forward to a sequel hopefully.
Really awesome atmosphere and creepiness! Love the unsettling feel this game pulls off.
Played some of the game. From what i saw it looks quite good. The voice acting is very good and the addition of cutscenes is an unexpected bonus. Good stuff.
Hey! Do you have plans on lauching it for Linux as well? :)
We're going to try, we had issues with our linux build we are currently trying to work out :)
Fabio stole my wife and took her to hell now I gotta get her back.... mommy 😭 XD interesting game
thanks for checking out CONCLUSE, I like your take on the story haha
Played the game (Some what)
Hi! We played your game on our new channel and can agree that it's freaking creepy. Excellent audio, good pace and freaky visuals with tense vibes right from the start.
My partner is the one playing in our video, and he is not a fan of horror games as you can tell. But I think it adds to the experience of him being terrified of your creation, and we will attempt to finish it together in the next episode or two
Haha, thanks for checking it out, your partner is a trooper :P
Round three! I feel like I made some real progress in this episode, mostly because of the increasing complexity of the puzzles. Two quick suggestions though, it seemed like some of the sewer buttons had false indicators as to whether they were involved with unlocking the door. Some differentiation between the two types would have curbed some frustration. Second is that atmospheric tension does need a payoff every once in a while or it starts to lose its potency. It doesn't need to be a jumpscare, but something small can go a long way to keeping that sense of dread. If the whole game builds and builds and builds but never climaxes with its scares, the player can start to realize this and just begin to disregard the tension. Still having a great time though!
I thoroughly enjoyed this. Nothing overly complicated that took the fun out the experience. I really appreciate horror games that don't have jumpscares, though there's something truly unsettling about the spooks that are in this game. I feel like creating that kind of atmosphere and build-up requires a lot more effort and is much more effective. Kudos.
the game is amazing, it was creepy and the style was so gooood
watch video here:
Awesome game. It was creepy and managed to stay that way, not relying on jumpscares or enemies to achieve that. Beat the game and found the hidden Deadworld which was well worth the effort of finding. And to think that guy I called Frankie and shared my "product" with, was really called Paul the whole time. (Pretty sure that was a myst reference with the linking book too). Can't wait for the story to continue.
I really enjoyed playing this and applaud you adopting the silent hill type atmosphere.
Thanks for checking it out, you have a great channel :)
OOOOOH CREEPY! | Concluse | Part 1
this is so eerie!! but i love this so far!! great job on creating this creepy game! :D
Excellent game that pays homeage to silent hill particularly 2 and 4 the old skool graphics were a nice touch aswell indie horror gold highly recomend
I really love the style of this game, it's strangely Erie , and the darkness makes it so much more illusive. Really cool :)
Round two! I'm still pretty damn impressed by the ability of the atmosphere to create tension, I keep expecting a jumpscare, but nothing ever comes. The constantly building stress never has some payoff or resolution and it just gets better and better because of it! I was even a little worries that the funky VHS sections would end up being a bit of a waste of time, but that third one... shit. Really loving it so far and again, already ready for more! (I just cant take that much in one sitting)
hey great game sort of reminds me of cry of fear/silent hill type games im very impressed how good this is and have done a part one and now im hooked:D cant wait to do my second part and what more there is to see
One ticket to spooky town pls. |ｮ０ω０*)ﾉﾞ(EP1)I like the Silent Hill vibes! (nd' maybe the text problems was a glitch) but otherwise part 1 has been a ton of fun (^=˃ᆺ˂)
Thank you very much for sharing your playthrough! If you downloaded the game prior to the first patch the text issues have reportedly been fixed, along with some other bugs that were reported. Hope you enjoy the later parts of the game!
So far, pretty damn solid. I feel like I haven't really gotten into the meat of the game yet, but you've already manged to sell the environment and setting. The short descriptions on most objects does a lot to fill in the detail in the world and make it feel more alive. The black and white aesthetic works pretty well, but I do worry it may become somewhat of a hindrance later on and some unobtrusive button prompts might help as well, a few time I've been halted simply for not knowing something was intractable. I am looking forward to more though! Thanks for reaching out!